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2 Commits

Author SHA1 Message Date
Aleksey Chubukov
372e46070e relicensed under MIT-0 2023-03-13 20:44:06 +03:00
Aleksey Chubukov
cce4abee1a add forst biome with only grass, add .luacheckrc 2023-03-13 20:39:52 +03:00
25 changed files with 293 additions and 6 deletions

19
.luacheckrc Normal file
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unused_args = false
allow_defined_top = true
globals = {
"minetest",
}
read_globals = {
string = {fields = {"split"}},
table = {fields = {"copy", "getn"}},
-- Builtin
"vector", "ItemStack",
"dump", "DIR_DELIM", "VoxelArea", "Settings",
-- MTG
"default", "sfinv", "creative",
}

19
LICENSE
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MIT License
MIT No Attribution
Copyright (c) <year> <copyright holders>
Copyright 2023 tea@brass.host
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
Permission is hereby granted, free of charge, to any person obtaining a copy of this
software and associated documentation files (the "Software"), to deal in the Software
without restriction, including without limitation the rights to use, copy, modify,
merge, publish, distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so.
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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game.conf Normal file
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title = Electric
description = hardmode game

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menu/icon.png Normal file

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local S = minetest.get_translator("eterrain")
minetest.register_biome({
name = "grasslands",
node_top = "mapgen_topsoil",
depth_top = 1,
node_filler = "mapgen_soil",
depth_filler = 3,
y_max = 1000,
y_min = -3,
heat_point = 50,
humidity_point = 50,
})
minetest.register_node("ebiome:oak_trunk_normal", {
description = S("Oak tree trunk"),
tiles = { "ebiome_oak_trunk_slice_normal.png", "ebiome_oak_trunk_slice_normal.png","ebiome_oak_trunk_normal.png"},
paramtype2 = "facedir",
is_ground_content = false,
groups = {tree = 1, choppy = 2, flammable = 2},
on_place = minetest.rotate_node
})
minetest.register_node("ebiome:oak_trunk_normal_corner", {
description = S("Oak tree trunk corner branch"),
tiles = {
"ebiome_oak_trunk_normal.png",
"ebiome_oak_trunk_slice_normal.png",
"ebiome_oak_trunk_corner_normal.png^[transformFX",
"ebiome_oak_trunk_corner_normal.png",
"ebiome_oak_trunk_normal.png",
"ebiome_oak_trunk_slice_normal.png",
},
paramtype2 = "facedir",
is_ground_content = false,
groups = {tree = 1, choppy = 2, flammable = 2},
on_place = minetest.rotate_node
})
minetest.register_node("ebiome:oak_sapling", {
description = S("Oak tree sapling"),
drawtype = "plantlike",
tiles = { "ebiome_oak_sapling.png" },
paramtype = "light",
sunlight_propagates = true,
walkable = false,
groups = {snappy = 2, dig_immediate = 3, flammable = 2,
attached_node = 1, sapling = 1}
})
minetest.register_node("ebiome:grass", {
description = S("Grass"),
tiles = {"ebiome_grass.png"},
drawtype = "plantlike",
visual_scale = 1.4,
waving = 1,
paramtype = "light",
sunlight_propagates = true,
walkable = false,
buildable_to = true,
groups = {snappy = 3, attached_node = 1,
flora = 1, grass = 1, flammable = 1,
fuel = 1
},
})
minetest.register_alias("grass", "ebiome:grass")
minetest.register_alias("grassplant", "ebiome:grass")
minetest.register_decoration({
deco_type = "simple",
place_on = {"mapgen_topsoil"},
sidelen = 16,
fill_ratio = 0.9,
biomes = {"grasslands"},
y_max = 200,
y_min = 1,
decoration = "ebiome:grass",
})

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mods/ebiome/config.lua Normal file
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ebiome = {
blocktypes = {
stone = "eterrain:rock"
}
}

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mods/ebiome/init.lua Normal file
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dofile(minetest.get_modpath("ebiome") .. "/biomes/grasslands.lua")

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mods/eplayer/init.lua Normal file
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minetest.override_item("", {
wield_scale = {x=1,y=1,z=2.5},
tool_capabilities = {
full_punch_interval = 0.9,
max_drop_level = 0,
groupcaps = {
crumbly = {times={[1]=0.01, [2]=0.01, [3]=0.01}, uses=0, maxlevel=1},
snappy = {times={[1]=0.01, [2]=0.01, [3]=0.01}, uses=0, maxlevel=1},
choppy = {times={[1]=0.01, [2]=0.01, [3]=0.01}, uses=0, maxlevel=1},
oddly_breakable_by_hand = {times={[1]=3.50,[2]=2.00,[3]=0.70}, uses=0}
},
damage_groups = {fleshy=1},
}
})

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mods/eterrain/init.lua Normal file
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dofile(minetest.get_modpath("eterrain") .. "/nodes.lua")

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mods/eterrain/mod.conf Normal file
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name = eterrain
title = Electric game — terrain module
description = provides base terrain blocks and generator aliases

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mods/eterrain/nodes.lua Normal file
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local S = minetest.get_translator("eterrain")
---------------------------------------------------
-- eterrain:rock (rock, stone, mapgen_stone)
minetest.register_node("eterrain:rock", {
description = S("Barren rock"),
tiles={"eterrain_rock.png"},
groups={solid=1, rock=1, crumbly=2}
})
minetest.register_alias("mapgen_stone", "eterrain:rock")
minetest.register_alias("rock", "eterrain:rock")
minetest.register_alias("stone", "eterrain:rock")
---------------------------------------------------
-- eterrain:soil (mapgen_soil, soil)
minetest.register_node("eterrain:soil", {
description = S("Topsoil"),
tiles={{name="eterrain_soil.png", align_style="world", scale=16}},
groups={dirt=1, fertile=2, crumbly=3}
})
minetest.register_alias("mapgen_soil", "eterrain:soil")
minetest.register_alias("soil", "eterrain:soil")
---------------------------------------------------
-- topsoil
minetest.register_node("eterrain:topsoil", {
description = S("Topsoil"),
tiles={
{
name="eterrain_topsoil_top.png",
align_style="world",
scale=16
},
"eterrain_soil.png",
{
name="eterrain_topsoil_side.png",
align_style="world",
scale=16
}
},
groups={dirt=1, fertile=2, crumbly=3}
})
minetest.register_alias("dirt_with_grass", "eterrain:topsoil")
minetest.register_alias("topsoil", "eterrain:topsoil")
minetest.register_alias("topsoil_with_grass", "eterrain:topsoil")
minetest.register_alias("mapgen_topsoil", "eterrain:topsoil")
---------------------------------------------------
-- ocean water
minetest.register_node("eterrain:water_ocean", {
description = S("Water"),
paramtype = "light",
tiles = {
{
name = "eterrain_water_animated.png",
backface_culling = false,
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 2.0,
}
},
{
name = "eterrain_water.png",
backface_culling = true,
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 2.0,
}
}
},
groups = { liquid=3, water=3 },
drawtype = "liquid",
liquidtype = "source",
walkable = false,
pointable = false,
diggable = false,
is_ground_content = false,
buildable_to = true,
use_texture_alpha = "blend",
drowning = 1,
drop = "",
liquid_alternative_flowing = "eterrain:water_ocean_stream",
liquid_alternative_source = "eterrain:water_ocean",
post_effect_color = {a = 250, r = 3, g = 6, b = 17},
liquid_viscosity = 2,
move_resistance = 2,
liquid_move_physics = true,
waving = 3
})
minetest.register_alias("mapgen_water_source", "eterrain:water_ocean")
minetest.register_alias("water", "eterrain:water_ocean")
---------------------------------------------------
-- ocean water stream
minetest.register_node("eterrain:water_ocean_stream", {
description = S("Flowing water"),
paramtype = "light",
tiles = {"eterrain_water.png"},
special_tiles = {
{
name = "eterrain_water_animated.png",
backface_culling = false,
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 2.0,
}
},
{
name = "eterrain_water.png",
backface_culling = true,
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 2.0,
}
}
},
groups = { liquid=3, water=3 },
drawtype = "flowingliquid",
paramtype2 = "flowingliquid",
liquidtype = "flowing",
walkable = false,
pointable = false,
diggable = false,
is_ground_content = false,
buildable_to = true,
use_texture_alpha = "blend",
drowning = 1,
drop = "",
liquid_alternative_flowing = "eterrain:water_ocean_stream",
liquid_alternative_source = "eterrain:water_ocean",
post_effect_color = {a = 110, r = 3, g = 6, b = 17},
liquid_viscosity = 2,
move_resistance = 2,
liquid_move_physics = false,
waving = 3
})
minetest.register_alias("mapgen_water_source_stream", "eterrain:water_ocean")
minetest.register_alias("ocean", "eterrain:water_ocean")
---------------------------------------------------
-- TODO:river water
minetest.register_alias("mapgen_river_water_source", "eterrain:water_ocean_stream")
-- TODO:river water stream
minetest.register_alias("mapgen_river_water_stream", "eterrain:water_ocean_stream")
-- TODO:saltwater
-- TODO:saltwater
-- TODO: create river water and change mapgen

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